ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source ELP The Beach has a memory @ La Scuola Open Source

teachings / x — @ La Scuola Open Source (Bari)

The Beach has a memory

Daniel Gross & Joris Maltha — Graphic Designers & Teachers @ Catalogtree

The Beach has a memory The Beach has a memory The Beach has a memory The Beach has a memory The Beach has a memory The Beach has a memory

Category: ELP

Level of difficulty: avanzato

Topics:


  • data visualization
  • memory
  • research
  • narrazione
  • maps
  • territory

Mode: 4 days that will be divided into the first part of the research, prototyping of metal detectors and data collection. In the second part, the group will analyze the data and study the types of data visualization in map format. In the last part, the team will carry out a prototype of an infographic map.

Dates:

09/10/20199:30 / 17:30

10/08/20199:30 / 17:30

11/08/20199:30 / 17:30

11/08/20199:30 / 17:30

It will take place at: La Scuola Open Source (Bari)

Total duration: 24 hours (break not included)

Cost: 265 €

material cost and enrolment

Output: tecnologia, servizi, prodotti, technologies, services, products

Recommended for
ricercatori, professionisti, tutti, students, researchers, everybody

Min. number of partecipants to start: 15

Max. number of partecipants: 25

Held by:

  • Daniel Gross & Joris Maltha

    Graphic Designers & Teachers / Catalogtree

    Catalogtree is a multidisciplinary design studio based in Arnhem (NL) and Berlin (DE). It was founded in 2001 by Daniel Gross and Joris Maltha who met at Werkplaats Typografie. Nina Bender joined the studio in 2011. The studio works continuously on commissioned and self-initiated projects. Highly interested in self-organizing systems they believe in 'Form Equals Behaviour'. Experimental tool-making, programming, typography and the visualization of quantitative data are part of their daily routine. Recent endeavors include bin-packing a book design, etching chladni patterns and auto-detecting helipads in satellite footage of São Paulo. Daniel Gross and Joris Maltha teach at ArtEZ Institute of the Arts in Arnhem (NL), all three have taught and lectured widely. The work of Catalogtree is in the collection of the Cooper Hewitt, Smithsonian Museum of Design. More info and projects at: https://www.catalogtree.net

What is it about?


Under very special circumstances, a lightning strike can melt sand into glass.

When lightning hits the sand, a charge of more than 1 million volts rapidly discharges into the ground leaving a trace of glass tubes in the shape of its path.

These natural glass sculptures hidden below the surface are called Fulgurites.

On occasion, these intricate shapes are exposed through erosion or wind. This is when they are discovered.

But human behavior leaves their own traces on the beach and we do not have to wait for the wind to uncover it for us. Based on sand samples from the beaches of Normandy, the stage for the invasion on D-Day in the Second World War, recent research has found that microscopic particles of shrapnel from the explosions are still dispersed across the sand to this day.

The beach is like a deposit for memories, from a prehistoric lightning strike to historic events to a family picnic last week. In this workshop, we will investigate the memory capacity of Pane e Pomodoro Beach and show our findings.


What will we work on?


Design and implementation of models of metal detectors that will be used to collect objects from the beach. The output will be the visualization of map data printed on paper.

How does it work?


DAY ONE

→ BUILD METAL DETECTOR
The simplest metal detector is easy to build: take an AM receiver, switch it on to any channel, use tape to stick a pocket calculator to it in such a way that it disrupts the radio signal, notice how the disruption changes when you move this closer to the metal.
But more advanced or experimental versions are possible too. On this day, each team will build their own metal detector.

9:30 - 12:30
→ Introduction to the workshop / Introduction to building a metal detector

12:30 - 13:30
→ Lunch

13:30 - 16:30
→ In teams of three, participants will work on building a metal detector.

16:30 - 17:30
→ Initial metal detecting tests

DAY TWO

→ USE METAL DETECTOR
Participants will spend the day on Pane e Pomodoro Beach. Working with their teams, they will devise a method of combing the Beach with their experimental detectors and document what they find including any non-metal treasure that they might discover.

9:30 - 10:30
→ Introduction to the day at SOS / Final tweaks to the detector

10:30 - 11:00
→ We collectively cycle to the beach

11:00 - 12:30
→Detector tests / Team discussions on search and documentation tactics

12:30 - 13:30
→ "Pane e Pomodoro for Lunch"!

13:30 - 17:30
→ TREASURE HUNT

DAY THREE

→ SHOW FINDINGS / DETECT SOME MORE
On this day, the teams will start to work on the visualization of their findings. As a starting point, we will work with a combination of open street maps and QGis but we can move to other tools as the need arises.

9:30 - 10:30
→ Introduction to the use of OSM in combination with QGis

10:30 - 12:30
→ Teams work on their Beach Map

12:30 - 13:30
→ Lunch

13:30 - 15:30
→ Teams work on their Beach Map / what is missing in the data?

15:30 - 17:30 x
→ One last run to the beach? Add other data sources?

DAY FOUR

→ PRESENTATION

9:30 - 12:30
→ Teams work on their maps

12:30 - 13:30
→ Lunch

13:30 - 15:30
→ Teams work on their maps

15:30 - 17:30
→ PRESENTATION TIME!

17:30
→ LATE drinks (on the beach)

↳ Courses will start once the minimum number of participants is achieved.


By clicking on SUBSCRIBE you’ll get access to a form to be filled in to complete your enrolment request:

If, within the deadline, the maximum number of participants is exceeded: we will select the partecipants, you’ll receive an email with all the informations about the selection and the activity start.

If, within the deadline, the minimum number of participants is reached: you’ll receive an email with the payment details (PayPal or bank transfer). Once you’ve charged it, you’ll receive a receipt confirmation and the details of your course.

This process is designed to assure everyone the utmost transparency and the economic sustainability of the courses.

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